Player PlotsI just wanted to drop a note about player plots. You are welcome and encouraged to develop your own player plots and side plots with your characters. I'm here to answer any questions you might have about the setting/ environment but otherwise, you are free to do what you'd like. The only thing I ask is that if there is going to be a large amount of destruction - a city block or more, or npc casualties - just run it by me first. Also, please be courteous to your fellow players and make sure to check with them first for permission if their characters are directly affected.
That said, I'm also trying to make a concentrated effort to give every character a side plot to get them more involved in the complex itself - either with a secret society plot or something that might effect the whole game. So if you have an idea for anything, or a circumstance you'd like to see come into play from the Computer itself or the world, please feel free to hit me up. I am already implementing some plots that were discussed in the plotting post before the game reopened. I'm excited about what the Specials are getting up to. My goal, however is to give every character their day. Though of course if you feel your character doesn't need these side plots, you are free to choose not to do a side plot.
HackingAlpha is bound to draw hacking characters with a need for information. Below is a basic guide for hackers on what is accessible and non-accessible on the network. As a player, please assume that most secret society communication that isn't encrypted with the Specials tag
is hackable and can be used against you by hacker types, unless you select the tag [no hacks]. If a post is hacked by a curious hacker, they will be required to indicate that they were there in some way with an ooc comment, or
icon.
Skill Level: HighInternal Security Reports - Clearance BLUE and lower
Free Enterprise encrypted communications
Purge encrypted communications
Corpore Metal encrypted communications
Specials encrypted one-on-one communication (with express permission of all players)Skill level: MediumAnti-mutant encrypted communications
Anti-specials encrypted communications
Psion encrypted communications
Pro-tech encrypted communicationsSkill level: LowDeathleopard encrypted communications
Frankenstien Destroyers encrypted communications
Psion encrypted communications
Mystics encrypted communicationsUnhackable items: Nameless encrypted communications, Illuminati encrypted communications, Alpha Complex communications/information INDIGO and above, most Specials communication.
Items readable to all: Unencrypted items
I'll add this information to the mod journal for new players reference soon. If you have any questions or suggestions, please feel free to comment here or contact me via pm or plurk.
If you have a hacker character, feel free to indicate their skill level on this post also for other players' reference.
Thank you!