This place is something else. Every day bleeds into the next and it's never anything exciting that's happening, not really. Sure, there's missions and crazy things are happening all the time, but Zee feels naked without use of her spells to aid her; she can't jump into the fray without them unless she wants to do so while risking her life. The magic she typically possesses feels like sort of a security bubble. With it, she never really feels like she's in too much danger. That's probably not true, but it's how she feels anyway.
She'd spent the first half of the first day watching some stupid orientation film a couple of times when she'd tried to interject that something was wrong and she didn't feel right. They just kept telling her to "trust the Computer" and that "the Computer is [her] friend." Which...really, she's never been all that great with technology — that's always been more Robin's gig than it'll ever be hers — but after the second time they started the orientation over whilst reminding her that she needs to "trust the Computer," whatever that actually means, Zatanna gave up, watched the video, and kept her mouth shut after that. Until she was alone, at which point she tried to cast a spell to show herself the fastest way out of the Alpha Complex. ...nothing happened. Then, she'd tried something simpler: telling a passerby to say "hello Zatanna" to her. That, too, had failed.
So now here she is, several days later, with no magic, no team, and a mission to hunt down a traitor. What even is a traitor in this place? She remembers specifically that the video said that knowing the rules is treason, so...
"How can someone be a traitor when they don't know that they're doing something wrong...talk about a disaster waiting to happen," she mutters to herself, "heavy on the -aster," she adds even more quietly with a weak little smile. She does that now, sometimes, to keep herself sane; murmurs little things Robin would've said in a situation or catches herself doing something stupid and chirps, "Hello, Zatanna!" at herself. Things that remind her of the team. Things that remind her of home.
Zatanna Zatara | Young Justice
She'd spent the first half of the first day watching some stupid orientation film a couple of times when she'd tried to interject that something was wrong and she didn't feel right. They just kept telling her to "trust the Computer" and that "the Computer is [her] friend." Which...really, she's never been all that great with technology — that's always been more Robin's gig than it'll ever be hers — but after the second time they started the orientation over whilst reminding her that she needs to "trust the Computer," whatever that actually means, Zatanna gave up, watched the video, and kept her mouth shut after that. Until she was alone, at which point she tried to cast a spell to show herself the fastest way out of the Alpha Complex. ...nothing happened. Then, she'd tried something simpler: telling a passerby to say "hello Zatanna" to her. That, too, had failed.
So now here she is, several days later, with no magic, no team, and a mission to hunt down a traitor. What even is a traitor in this place? She remembers specifically that the video said that knowing the rules is treason, so...
"How can someone be a traitor when they don't know that they're doing something wrong...talk about a disaster waiting to happen," she mutters to herself, "heavy on the -aster," she adds even more quietly with a weak little smile. She does that now, sometimes, to keep herself sane; murmurs little things Robin would've said in a situation or catches herself doing something stupid and chirps, "Hello, Zatanna!" at herself. Things that remind her of the team. Things that remind her of home.